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Intrusion 2 final boss m.a.c.e
Intrusion 2 final boss m.a.c.e






Left and right arrows: Move left and right. You will also fight the worst villain ever that is not so lame after all. and break glasses to access M.O.S.Q.U.I.T.T.O.H. Use special teleportation devices (shower-like) to access hidden floors. for your final battle against the Toiletnator (the first sentence was removed after the levels were combined together into one game). You must rebuild the M.O.S.Q.U.I.T.T.O.H.'s power core to prepare for attack against DCFDTL. Note: Just like Numbuh 4, Numbuh 2 cannot jump. Beware of booby traps and watch out for attacks from the Flu Bug's tail. (Mode Of Rapid Transit) to access hard-to-reach floors. Collect pieces of junk to build a flying apparatus while avoiding snot rockets from the Common Cold and his contagious contraption, the Flu Bug Machine (the first two sentences were removed after the levels were combined together into one game). In order to deploy M.O.S.Q.U.I.T.T.O.H., you must reach the top of the launch silo and open the hangar door. The Delightful Children from Down the Lane's battle pod is fast approachings. Use the anchor life to go up or down the levels of the treehouse. and collect Teddy Bears to beat down Gramma Stuffum at last battle. Collect power cords and plug them to the right place using a map somewhere in the level. On this level, Numbuh 3 gets easily distracted by flowers and butterflies. while dodging the food-flinging Gramma Stuffum and her henchmen, Liver and Onions. You must recharge the M.O.S.Q.U.I.T.T.O.H.'s empty battery in the electrical room. Security has been breached at treehouse headquarters. Villain(s): Gramma Stuffum, Liver, Onions Plug electrical cords to gain access of the final battle. Use pipe-like controls to get to different stages of the Treehouse. The goal is to find as many gumballs to fill up a G.U.M.Z.O.O.K.A. On this level, Numbuh 4 can punch enemies, so he can defeat Knightbrace when he appears as another trap. First you need to neutralize Knightbrace. Get to the final chamber and inflate the pneumatic tubes in the M.O.S.Q.U.I.T.T.O.H. Also, try to find five candy swords to fend off Stickybeard at the end. But to find secret rooms where the lamp shades are hidden, you have to find a pair of glasses. On this level, you must find three lamp shades and glue them at your starting point. Defeat intruders and activate backup power immediately. Stickybeard and his henchmen have infiltrated Treehouse headquarters and power is down. Sadly, this level is no longer playable anywhere. You had to control a fully safe M.O.S.Q.U.I.T.T.O.H.

#INTRUSION 2 FINAL BOSS M.A.C.E CODE#

had a secret code game, if you had beaten all five games you were earning the code and unlocking the last battle against the DCFDTL. In the Cartoon Network French version website (and the now defunct website), one or two years ago S.T.A.R.T.U.P. Villain Technology used: Candy Swords, Dental Disc, Tooth Shooter, Gross Food, Snotgun, Flu Bug, Toilet Paper Rolls. Villains: Stickybeard, Knightbrace, Gramma Stuffum, Common Cold, Toiletnator to defend the Treehouse and defuse the threat. Help the KND complete Operation: S.T.A.R.T.U.P. EMERGENCY ALERT! Security has beeen breached at the secret treehouse headquarters of the Kids Next Door.






Intrusion 2 final boss m.a.c.e